Hello there, I'm MtPain27 and this is Dean of Doom the show, where we give grades to classic and contemporary Doom WADs. Why? Because ranking things is fun! Today's episode will be dedicated to MMM3.wad, which also stands for "Multiverse Mashup Mayhem." This PWAD consists of seven episodes, each with its unique set of authors. With a grand total of maps, this is an ambitious and thrilling Doom experience that brings together characters from various universes. So here's how the show works: Every map gets one grade for quality, and one for difficulty. Quality grades go from A to F. Grade A levels are fun, memorable, visually distinctive, creative and a fair challenge. We grade difficulty from X to E, X for extreme, E for Easy, A through D for everything in-between. Keep in mind: my idea of a great map is probably not the same as yours, but that's okay. Disagreeing is part of the fun! After all, at the end of the day, this show is about spreading the joy of Doom. Before we start, here's the rules: We play on Ultra violence and must pistol start each level. I need to play the wad twice before reviewing it. Saves are allowed, and we go for 100 kills in all levels making exceptions when it's just not worth it. Complevel of each level varies, therefore we will use different source ports and complevels, depending on what the map author recommends. Typically, both GZDoom and Prboom+ will be used. ~~~~~~~ꓷ================8 Episode I: Senshi Showdown 8================D~~~~~~~ E1M1: Moonlit Mysteries Sailor Moon sets the stage with a captivating lunar landscape. The design is magical, and the combat is a delightful dance of moonlight and monsters. It's a charming opening act, but a few more challenging encounters could make it an enchanting overture. - Grade: A- - Difficulty: B+ E1M2: Mercurian Tides Sailor Mercury takes us on an aquatic adventure. The design is fluid and serene, and the combat is a refreshing splash of water and foes. It's a cool breeze, but a few more underwater surprises could make it a deeper dive. - Grade: B - Difficulty: B E1M3: Mars' Inferno Sailor Mars leads us through a fiery battleground. The design is ablaze with intensity, and the combat is a scorching inferno of flames and adversaries. It's a heated performance, but a few more fiery challenges could make it an explosive spectacle. - Grade: B+ - Difficulty: A- E1M4: Jupiter's Thunderstruck Sailor Jupiter electrifies us with her power in this thunderous level. The design crackles with energy, and the combat is a shocking storm of lightning and foes. It's a charged-up experience, but a few more electrifying moments could make it a stunning display. - Grade: A - Difficulty: A E1M5: Venus' Love and War Sailor Venus invites us to a battlefield of love and conflict. The design is a beautiful juxtaposition of romance and war, and the combat is a graceful ballet of love-based attacks and enemies. It's a lovely performance, but a few more love-themed challenges could make it a truly heartwarming adventure. - Grade: A- - Difficulty: B+ E1M6: Chibiusa's Time Twist Chibiusa takes us on a journey through time and space. The design is a whimsical blend of eras, and the combat is a time-traveling whirlwind of chaos and foes. It's a delightful jaunt, but a few more time-bending surprises could make it a mind-bending escapade. - Grade: B - Difficulty: B- E1M7: Tuxedo Mask's Masquerade Mayhem Tuxedo Mask leads us into a mysterious masquerade ball. The design is elegant and mysterious, and the combat is a dance of charm and adversaries. It's a suave performance, but a few more masked encounters could make it an unforgettable night. - Grade: B+ - Difficulty: A E1M8: Saturn's Cosmic Clash Sailor Saturn takes us to the edge of the universe in this cosmic level. The design is awe-inspiring, and the combat is a cosmic showdown of destruction and foes. It's a universe-shaking experience, but a few more celestial challenges could make it a supernova of intensity. - Grade: A - Difficulty: A- ~~~~~~~ꓷ================8 Episode II: Equestrian Enchantment 8================D~~~~~~~ AKA ~~~~~~~ꓷ================8 Episode II: Ponyville Perils 8================D~~~~~~~ E2M1: Twilight's Enchanted Library Twilight Sparkle welcomes us to her magical library. The design is spellbinding, and the combat is a bewitching mix of spells and adversaries. It's a captivating start, but a few more magical encounters could make it a truly enchanting experience. - Grade: A- - Difficulty: B+ E2M2: Pinkie's Party Pandemonium Pinkie Pie throws us into a party frenzy with this level. The design is a colorful celebration, and the combat is a wild party of confetti and foes. It's a joyful ride, but a few more surprises at the party could make it an unforgettable bash. - Grade: B - Difficulty: B E2M3: Rainbow's Flight Frenzy Rainbow Dash takes us on a high-flying adventure. The design is a dizzying display of speed, and the combat is an aerial acrobatics show of clouds and enemies. It's an exhilarating experience, but a few more moments of airborne challenges could make it a soaring success. - Grade: B+ - Difficulty: A- E2M4: Spike's Dragon Rampage Spike unleashes his inner dragon in this fiery level. The design is a dragon's lair, and the combat is a scorching rampage of flames and foes. It's a heated performance, but a few more dragon-themed encounters could make it an epic inferno. - Grade: A - Difficulty: A E2M5: Rarity's Gem Hunt Rarity invites us to a glamorous gem hunt in this level. The design is a dazzling boutique of jewels, and the combat is a chic pursuit of gem-based attacks and enemies. It's a stylish adventure, but a few more gem-centric challenges could make it a true treasure hunt. - Grade: A- - Difficulty: B+ E2M6: Applejack's Wild West Showdown Applejack takes us to the Old West in this rustic level. The design is a frontier landscape, and the combat is a rootin'-tootin' battle of cowboys and adversaries. It's a western spectacle, but a few more frontier encounters could make it a truly gunslinging adventure. - Grade: B - Difficulty: B- E2M7: Fluttershy's Serene Sanctuary Fluttershy leads us to a peaceful sanctuary in this level. The design is a serene refuge, and the combat is a gentle encounter of harmony and foes. It's a tranquil experience, but a few more moments of peaceful challenges could make it an idyllic escapade. - Grade: B+ - Difficulty: A E2M8: Crusader Chaos The Cutie Mark Crusaders (Apple Bloom, Scootaloo, and Sweetie Belle) embark on a chaotic quest. The design is a mix of their unique talents, and the combat is a playful journey of friendship and adversaries. It's a spirited romp, but a few more crusading challenges could make it a truly heartwarming escapade. - Grade: A - Difficulty: A- E2M9: Trixie's Illusionist's Delight Trixie Lulamoon dazzles us with her magical illusions in this level. The design is a spectacle of tricks, and the combat is an illusionary battle of magic and enemies. It's a mesmerizing performance, but a few more mind-bending tricks could make it a true illusionist's delight. - Grade: A- - Difficulty: B+ E2MA: Starlight's Time-Traveling Tussle Starlight Glimmer takes us on a time-traveling adventure. The design is a timey-wimey spectacle, and the combat is a temporal tussle of time-altering attacks and foes. It's a time-traveling escapade, but a few more chronologically-challenging encounters could make it a truly time-bending journey. - Grade: B - Difficulty: B- E2MB: Luna's Nightmare Nightmare Princess Luna delves into the realm of dreams and nightmares in this level. The design is a surreal dreamscape, and the combat is a haunting battle of dreamscapes and adversaries. It's a dreamy experience, but a few more nightmarish surprises could make it a truly haunting odyssey. - Grade: B- - Difficulty: A E2MC: Discord's Chaotic Carnival Discord brings us to his chaotic carnival in this level. The design is a wild carnival of chaos, and the combat is a topsy-turvy battle of madness and foes. It's a carnival of chaos, but a few more twisted surprises could make it a truly chaotic carnival. - Grade: A - Difficulty: A- ~~~~~~~ꓷ================8 Episode III: Love Live! Lunacy 8================D~~~~~~~ E3M1: Nico's Idol Adventure Nico Yazawa kicks off the idol-themed episode with flair. The design is a glitzy idol stage, and the combat is a dazzling performance of idol-based attacks and enemies. It's a spirited debut, but a few more idol challenges could make it a true idol extravaganza. - Grade: A- - Difficulty: B+ E3M2: Maki's Melodic Mayhem Maki Nishikino takes us on a musical journey in this level. The design is a melodic wonderland, and the combat is a harmonious symphony of music and foes. It's a melodic masterpiece, but a few more musical moments could make it an unforgettable concert. - Grade: B - Difficulty: B E3M3: Nozomi's Spiritual Soiree Nozomi Tojo invites us to a spiritual soiree in this level. The design is a mystical gathering, and the combat is a spiritual dance of divination and adversaries. It's a mystical experience, but a few more spiritual encounters could make it a truly transcendent affair. - Grade: B+ - Difficulty: A- E3M4: Eli's Energetic Enchantment Eli Ayase charms us with her energetic enchantments in this level. The design is an enchanting palace, and the combat is an energetic flurry of magic and foes. It's an enchanting display, but a few more energetic moments could make it a truly spellbinding adventure. - Grade: A - Difficulty: A E3M5: Honoka's Happy Harmonies Honoka Kosaka spreads joy with her happy harmonies in this level. The design is a joyful wonderland, and the combat is a happy song and dance of cheer and enemies. It's a delightful performance, but a few more joyous challenges could make it a truly uplifting experience. - Grade: A- - Difficulty: B+ E3M6: Kotori's Feathered Fiasco Kotori Minami takes us on a feather-filled adventure in this level. The design is a whimsical aviary, and the combat is a flurry of feathers and foes. It's a feathered fiesta, but a few more bird-themed encounters could make it a truly soaring escapade. - Grade: B - Difficulty: B- E3M7: Umi's Ocean Overture Umi Sonoda leads us to an oceanic overture in this level. The design is an aquatic symphony, and the combat is a marine battle of waves and adversaries. It's a watery performance, but a few more ocean-themed challenges could make it a truly maritime adventure. - Grade: B+ - Difficulty: A E3M8: Rin's Percussion Parade Rin Hoshizora brings the beat with her percussion parade in this level. The design is a rhythmic extravaganza, and the combat is a percussive assault of drums and foes. It's a rhythmic celebration, but a few more drum-tastic moments could make it a true percussive party. - Grade: A - Difficulty: A- E3M9: Hanayo's Rice Bowl Ruckus Hanayo Koizumi invites us to a culinary caper in this level. The design is a food-filled feast, and the combat is a rice bowl rumble of dishes and enemies. It's a delicious adventure, but a few more culinary challenges could make it a truly tasty escapade. - Grade: A- - Difficulty: B+ ~~~~~~~ꓷ================8 Episode IV: Virtual Idol Voyage 8================D~~~~~~~ E4M1: You's Ocean Odyssey You Watanabe takes us on an oceanic odyssey in this level. The design is a marine wonderland, and the combat is a nautical battle of waves and foes. It's a watery adventure, but a few more ocean-themed encounters could make it a truly maritime escapade. - Grade: A- - Difficulty: B+ E4M2: Yoshiko's Fallen Fantasy Yoshiko Tsushima enchants us with her fallen fantasy in this level. The design is a dark and mystical realm, and the combat is a shadowy battle of darkness and adversaries. It's a captivating fantasy, but a few more dark surprises could make it a truly haunting journey. - Grade: B - Difficulty: B E4M3: Ruby's Rose-Colored Rampage Ruby Kurosawa takes us on a rose-colored rampage in this level. The design is a whimsical garden of roses, and the combat is a rosy battle of flowers and foes. It's a charming romp, but a few more rose-themed challenges could make it a truly blooming adventure. - Grade: B+ - Difficulty: A- E4M4: Mari's Glittering Gala Mari Ohara dazzles us with her glittering gala in this level. The design is an extravagant ballroom, and the combat is a glamorous dance of confetti and enemies. It's a glittering gala, but a few more extravagant moments could make it a truly luxurious escapade. - Grade: A - Difficulty: A E4M5: Kanan's Ocean Serenade Kanan Matsuura leads us to an oceanic serenade in this level. The design is a tranquil seascape, and the combat is a melodic battle of waves and adversaries. It's a serene performance, but a few more ocean-themed challenges could make it a truly maritime symphony. - Grade: A- - Difficulty: B+ E4M6: Chika's Radiant Rhapsody Chika Takami fills our hearts with her radiant rhapsody in this level. The design is a radiant stage, and the combat is a joyful dance of music and foes. It's a heartwarming performance, but a few more radiant moments could make it a truly uplifting adventure. - Grade: B - Difficulty: B- E4M7: Riko's Harmonic Hall Riko Sakurachi enchants us with her harmonic hall in this level. The design is a grand concert hall, and the combat is a harmonious symphony of music and adversaries. It's a melodious showcase, but a few more musical encounters could make it a truly enchanting journey. - Grade: B+ - Difficulty: A E4M8: Dia's Dazzling Dancefloor Dia Kurosawa dazzles us with her dazzling dancefloor in this level. The design is a glamorous dance club, and the combat is a dance-off of lights and foes. It's a dazzling display, but a few more dance-themed challenges could make it a truly groovy escapade. - Grade: A - Difficulty: A- E4M9: Hanamaru's Zen Zenith Hanamaru Kunikida leads us to a serene Zen garden in this level. The design is a peaceful retreat, and the combat is a tranquil encounter of Zen and adversaries. It's a Zen experience, but a few more moments of inner peace could make it a truly serene odyssey. - Grade: A- - Difficulty: B+ ~~~~~~~ꓷ================8 Episode V: Nijigasaki Madness 8================D~~~~~~~ E5M1: Rina's Stage Strut Rina Tennoji takes center stage with her stage strut in this level. The design is a flashy concert stage, and the combat is a show-stopping performance of idol-based attacks and enemies. It's a glamorous debut, but a few more flashy moments could make it a truly dazzling showcase. - Grade: A- - Difficulty: B+ E5M2: Kasumi's Starlight Serenade Kasumi Nakasu enchants us with her starlight serenade in this level. The design is a celestial wonderland, and the combat is a melodic battle of stars and adversaries. It's a celestial journey, but a few more star-themed encounters could make it a truly stellar escapade. - Grade: B - Difficulty: B E5M3: Shizuku's Melodic Moonlight Shizuku Osaka leads us to a melodic moonlit adventure in this level. The design is a serene moonlit landscape, and the combat is a harmonious symphony of music and foes. It's a melodic moonlight, but a few more serene moments could make it a truly peaceful odyssey. - Grade: B+ - Difficulty: A- E5M4: Shioriko's Bookish Battle Shioriko Mifune invites us to a bookish battle in this level. The design is a cozy library of knowledge, and the combat is a literary showdown of books and enemies. It's a bookish adventure, but a few more book-themed challenges could make it a truly scholarly escapade. - Grade: A - Difficulty: A E5M5: Yuu's Cheerful Carnival Yuu Takasaki brings us to her cheerful carnival in this level. The design is a lively carnival of joy, and the combat is a joyful dance of cheer and foes. It's a cheerful carnival, but a few more festive surprises could make it a truly joyous escapade. - Grade: A- - Difficulty: B+ E5M6: Ayumu's Heartfelt Harmony Ayumu Uehara warms our hearts with her heartfelt harmony in this level. The design is a heartwarming stage, and the combat is a tender performance of emotion and adversaries. It's a heartfelt journey, but a few more emotional moments could make it a truly touching adventure. - Grade: B - Difficulty: B- E5M7: Ai's Radiant Reverie Ai Miyashita dazzles us with her radiant reverie in this level. The design is a dreamy wonderland, and the combat is a radiant battle of lights and foes. It's a dreamy display, but a few more dream-themed challenges could make it a truly ethereal escapade. - Grade: B+ - Difficulty: A E5M8: Setsuna's Daring Decrescendo Setsuna Yuki takes us on a daring decrescendo in this level. The design is a thrilling concert stage, and the combat is a high-energy battle of music and adversaries. It's a daring performance, but a few more high-octane moments could make it a truly pulse-pounding adventure. - Grade: A - Difficulty: A- E5M9: Lanzhu's Blossoming Ballad Lanzhu Zhong enchants us with her blossoming ballad in this level. The design is a serene Zen garden in full bloom, and the combat is a melodic battle of flowers and foes. It's a blossoming adventure, but a few more flower-themed encounters could make it a truly floral escapade. - Grade: A- - Difficulty: B+ E5MA: Karin's Energetic Ensemble Karin Asaka brings her energetic ensemble to this level. The design is a vibrant concert hall, and the combat is an energetic performance of music and adversaries. It's an energetic escapade, but a few more musical challenges could make it a truly exhilarating journey. - Grade: B - Difficulty: B- E5MB: Kanata's Soothing Symphony Kanata Konoe leads us to a soothing symphony in this level. The design is a peaceful musical retreat, and the combat is a gentle encounter of music and adversaries. It's a serene performance, but a few more moments of inner peace could make it a truly harmonious odyssey. - Grade: B+ - Difficulty: A E5MC: Emma's Starlit Stage Emma Verde dazzles us with her starlit stage in this level. The design is a celestial wonderland, and the combat is a melodic battle of stars and foes. It's a stellar performance, but a few more celestial moments could make it a truly cosmic escapade. - Grade: A - Difficulty: A- E5MD: Mia's Enchanting Melody Mia Taylor enchants us with her enchanting melody in this level. The design is a magical musical realm, and the combat is a bewitching performance of music and adversaries. It's an enchanting display, but a few more magical challenges could make it a truly spellbinding adventure. - Grade: A- - Difficulty: B+ ~~~~~~~ꓷ================8 Episode VI: Touhou Madness 8================D~~~~~~~ E6M1: Reimu's Shrine Showdown Reimu Hakurei opens the Touhou-themed episode with a shrine showdown. The design is a mystical shrine, and the combat is a bullet hell extravaganza of danmaku and adversaries. It's a spellbinding start, but a few more intense danmaku patterns could make it a true Touhou challenge. - Grade: A- - Difficulty: B+ E6M2: Marisa's Magical Mayhem Marisa Kirisame dazzles us with her magical mayhem in this level. The design is an enchanting library of spellbooks, and the combat is a whimsical barrage of magic and foes. It's a magical escapade, but a few more thrilling spell cards could make it a true witch's adventure. - Grade: B - Difficulty: B E6M3: Youmu's Dual Decapitation Youmu Konpaku takes us on a dual decapitation in this level. The design is a haunting Netherworld, and the combat is a sword-slashing battle of spirits and adversaries. It's a spectral journey, but a few more ghostly encounters could make it a true ghostly odyssey. - Grade: B+ - Difficulty: A- E6M4: Cirno's Icy Inferno Cirno brings us to her icy inferno in this level. The design is a frozen wonderland, and the combat is a frosty battle of ice and foes. It's an icy spectacle, but a few more freezing challenges could make it a truly chilling adventure. - Grade: A - Difficulty: A E6M5: Satori's Mind Meld Satori Komeiji enchants us with her mind meld in this level. The design is a mesmerizing dreamscape, and the combat is a psychic battle of thoughts and adversaries. It's a mind-bending experience, but a few more psychic surprises could make it a truly psychic escapade. - Grade: A- - Difficulty: B+ E6M6: Remilia's Scarlet Symphony Remilia Scarlet leads us to a gothic symphony in this level. The design is a haunting castle, and the combat is a vampiric battle of darkness and enemies. It's a gothic performance, but a few more vampiric challenges could make it a truly blood-curdling odyssey. - Grade: B - Difficulty: B- E6M7: Sumireko's Reality Rift Sumireko Usami takes us on a reality-bending journey in this level. The design is a mind-bending realm, and the combat is a reality-warping battle of anomalies and foes. It's a reality-bending escapade, but a few more mind-bending moments could make it a truly trippy adventure. - Grade: B+ - Difficulty: A E6M8: Kasen's Ascetic Arena Kasen Ibaraki invites us to an ascetic arena in this level. The design is a secluded sanctuary, and the combat is a disciplined battle of martial arts and adversaries. It's an ascetic experience, but a few more martial arts challenges could make it a truly disciplined escapade. - Grade: A - Difficulty: A- ~~~~~~~ꓷ================8 Episode VII: Sonic Showdown 8================D~~~~~~~ E7M1: Tails' High-Flying Adventure Miles "Tails" Prower kicks off the Sonic-themed episode with a high-flying adventure. The design is a speedy landscape, and the combat is a thrilling race of speed and adversaries. It's a high-flying start, but a few more fast-paced moments could make it a true Sonic sprint. - Grade: A- - Difficulty: B+ E7M2: Amy's Hammer Havoc Amy Rose brings us her hammer havoc in this level. The design is a colorful playground of fun, and the combat is a smashing battle of hammers and foes. It's a playful romp, but a few more hammer-themed encounters could make it a truly smashing adventure. - Grade: B - Difficulty: B E7M3: Shadow's Dark Duel Shadow the Hedgehog takes us on a dark duel in this level. The design is a moody landscape, and the combat is a shadowy battle of chaos and adversaries. It's a brooding journey, but a few more dark and edgy moments could make it a true Shadow showdown. - Grade: B+ - Difficulty: A- E7M4: Sonic's Speedster Sprint Sonic the Hedgehog speeds into action with his speedster sprint in this level. The design is a blazing fast landscape, and the combat is a lightning-fast race of speed and foes. It's a speedy spectacle, but a few more moments of breakneck speed could make it a true Sonic rush. - Grade: A - Difficulty: A E7M5: Dr. Robotnik's Robotic Rampage Dr. Robotnik (Dr. Eggman) unleashes his robotic rampage in this level. The design is a mechanized lair, and the combat is a robotic battle of machines and adversaries. It's a mechanized adventure, but a few more robotic challenges could make it a truly mechanical escapade. - Grade: A- - Difficulty: B+ E7M6: Knuckles' Treasure Hunt Knuckles the Echidna leads us on a treasure hunt in this level. The design is a mysterious landscape of ruins, and the combat is a treasure-seeking quest of exploration and foes. It's a treasure-filled journey, but a few more treasure-hunting moments could make it a truly adventurous odyssey. - Grade: B - Difficulty: B- ~~~~~~~ꓷ================8 Conclusion 8================D~~~~~~~ And there you have it! "Multiverse Mashup Mayhem" is an extraordinary PWAD that brings together an amazing roster of characters and authors, each contributing their unique creativity to this colossal Doom adventure. With a grand total of maps, players will embark on an epic journey across multiple dimensions, battling hordes of demons, facing off against powerful foes, and uncovering hidden treasures. Whether you're a fan of Sailor Moon, My Little Pony, Love Live!, Sonic the Hedgehog, or Touhou Project, there's something for everyone in this exceptional PWAD. So, grab your shotgun and prepare for an unforgettable gaming experience like no other! Happy demon-slaying! FINAL GRADE: A DIFFICULTY: B+ VALEDICTORIAN: E4M3: Ruby's Rose-Colored Rampage SALUTATORIAN: E5M9: Lanzhu's Blossoming Ballad CLASS PRESIDENT: E5MB: Kanata's Soothing Symphony DUNCE CAP: E2M2: Pinkie's Party Pandemonium Thank you very much for watching. Please feel free to share your thoughts on the wad down below; I'd love to hear what you think and I'll heart your comments to let you know I've read them. Now I'd like to take a moment to acknowledge my generous patrons: ...Of which there aren't any. Thank you, I appreciate you all very much! This is MtPain27 and I'll see you in the next episode of Dean of Doom! (The ending part is me talking off the cuff, currently not transcribed).